
2020 · Sourcebook (rules/options to enhance play)
Aedrenar: After the War (5E)
A fantasy campaign setting set three centuries after a magical war destroyed much of the world. Civilization now endures in the North, protected by the Rymefrost Mountains, while adventurers battle dangerous creatures and explore the ruined lands to the South. The setting includes a gazetteer of the northern nations, detailed maps, adventure prompts, new feats and traits, two archetypes, spells, magic items, and creatures for 5E campaigns.
- Players
- 0
Campaign Setting (game world)Dice (Various)Dice (Primarily d20)Level Based (Earn XP and level up)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
