Afraid: Adapting Dogs in the Vineyard to the Horror Genre

2007 · Alternate Rules (Variant Core Rules)

Afraid: Adapting Dogs in the Vineyard to the Horror Genre

This document adapts the core rules and play process of Dogs in the Vineyard for horror roleplaying. It examines the original mechanics and presents several significant changes to support horror themes and play.

Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)Wagering / Betting (wagering during play)

Game facts (players, playing time, age, credits) from BoardGameGeek.