After the Bomb (1st Ed.)

1986 · Sourcebook (rules/options to enhance play)

After the Bomb (1st Ed.)

A post-apocalyptic roleplaying setting for mutant-animal adventures, set in a world reshaped by nuclear war. Players create and play mutant characters, exploring the ruins of civilization, facing rival factions, and dealing with the dangers of the altered environment. This first edition is presented as a supplement for the Teenage Mutant Ninja Turtles roleplaying game.

Players
0
Complexity
1 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.