Afterpeak

2009 · Campaign Setting (game world)

Afterpeak

A systemless role-playing setting set after the world’s oil reserves have run dry and civilization has collapsed. In the ruins of a technological age, magic becomes a tool for rebuilding society, blending fantasy, science fiction, and post-apocalyptic elements. The setting includes guidance for campaigns, a magic system, supplemental material for the MADS role-playing game, and dozens of new monsters.

Game facts (players, playing time, age, credits) from BoardGameGeek.