Agents And Assassins: Modern-Day Action With The 4C System

2008 · Alternate Rules (Variant Core Rules)

Agents And Assassins: Modern-Day Action With The 4C System

A role-playing game rules set for secret agents, pulp-era adventurers, investigators, minor super-powered heroes, and trained vigilantes. It adapts the free 4C System rules, with either the Basic or Advanced rules available for play.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Action Table (table determines action outcomes)

Game facts (players, playing time, age, credits) from BoardGameGeek.