Agents of SMERSH

2012 · Spies / Secret Agents

Agents of SMERSH

Secret agents race across an alternate 1970s Cold War world to thwart the plans of an independent SMERSH. Players cooperate as UN spies, resolving encounters with custom dice, strategic choices, and a storytelling system featuring gadgets, guns, cars, and pop-culture references. Encounters can be played through a book of more than 1,500 written scenarios or shorter encounter cards.

Players
1–4 best 3
Playing time
90 min
Age
13+
Complexity
2.5 / 5
5.7 on LudoyaAdventureExplorationCooperative GameNarrative Choice / ParagraphPoint to Point Movement

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Full stats in Ludoya
11
Plays logged
8
Players
2h 13m
Average play
9
In collections

5.7/10

from 3 Ludoya reviews

  • Sup7.3

    Sleeved

  • Ben Bishop3.5

    A cooperative choose your own adventure game.

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Game facts (players, playing time, age, credits) from BoardGameGeek.