AHR1: Last Stand of Tyrurk

2011 · Scenario / Adventure / Module

AHR1: Last Stand of Tyrurk

An adventure module for beginning characters, featuring maps, new monsters, and a ready-to-run quest in a combat-focused fantasy setting. The characters travel from a dwarven garrison across the Howling Plains to the Dire Peaks in search of the lost outpost of Ulfbet and its legendary rune-covered rifle. Along the way, they follow clues, face goblin wolf-riders, giants, and other threats, and uncover the fate of Captain Tyrurk, who stayed behind when the outpost fell. The adventure includes opportunities for role-playing alongside its battles and requires minimal preparation.

Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.