
2026 · Sourcebook (rules/options to enhance play)
Air Race 1925: Flight Training in an Analogue-Noire World - Core Rulebook
Set in an analogue-noire 1925, players take the roles of race pilots training for the National Air Races in Cleveland, Ohio. They complete a series of cross-country flying adventures, demonstrating aviation knowledge and piloting skills to earn a place on the roster. The game focuses on managing risk, making in-flight decisions, and developing sound judgment as a pilot. It is designed around real-world primary flight instruction, with rules that can also be simplified for use in a dieselpunk setting.
Campaign Setting (game world)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
