
1996 · Campaign Setting (game world)
Al Amarja
A setting book for a surreal, conspiracy-filled island and its main city, Vertige. It introduces the island’s history, slang, factions, districts, landmarks, notable characters, and scenario hooks, with maps and location references throughout. The book also includes three original scenarios set across the city and island, along with material covering locations omitted from the French core rulebook.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Description Based (Narrative more so than Dice)Dice Pool (Roll multiple dice vs target)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
