Alba: Für Clan und Krone! (Midgard 3rd Edition)

1998 · Campaign Setting (game world)

Alba: Für Clan und Krone! (Midgard 3rd Edition)

A sourcebook for the Scottish-Norman realm of Alba, shaped by druids, elves, dwarves, settlers, seafarers, and clans. It details the country’s history, culture, customs, religions, political rivalries, and conflicts between clan nobles, feudal lords, cities, churches, and the crown. The book also presents wild regions such as the Broceliande forest, local adventurer types, magical artifacts, notable figures, and a bestiary of spirits, monsters, and other threats. A color map and an extensive chapter on the Halfdal and Midgard’s halflings round out the setting material.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

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