Alba Longa: The Sentinels

2011 · City Building

Alba Longa: The Sentinels

This small expansion was first issued as a promo item at the "Spiel 2011" in Essen. These meeples can guard one of the 5 areas in the game from sabotage (except the barracks) once, moving along clockwise after it was used. If the player wants to protect a different area than the one to which the meeple was moved, he must pay 1 coin for each area the meeple is moved further. Contents: 1 rules sheet 5 meeples (the Sentinels)

Players
2–5 best 4
Playing time
90 min
Age
8+
Complexity
3 / 5
CivilizationEconomicCampaign / Battle Card DrivenDice RollingWorker Placement

Game facts (players, playing time, age, credits) from BoardGameGeek.