
2013 · Scenario / Adventure / Module
Albion's Ransom II: Worm of Sixty Winters
A full-length campaign for The Esoterrorists, set in an England struck by sudden blizzards and extreme cold. An American investigative team must stop an Esoterrorist weather-control ritual intended to bring about Fimbulvetr, the three-year winter preceding Ragnarok, and prevent lasting damage to the Membrane. The campaign follows a hazardous chase across snow-covered Britain, involving sinister cultists, violent bikers, and desperate civilians as society begins to break down. It can stand alone or serve as a sequel to Little Girl Lost, and includes additional adventure seeds focusing on individual horror stories amid the frozen crisis.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
