Albion's Ransom: Little Girl Lost

2007 · Campaign Setting (game world)

Albion's Ransom: Little Girl Lost

A full-length campaign for The Esoterrorists follows a team of investigators sent to northern England to rescue the daughter of their OV chief. What begins as a missing-persons case may reveal Esoterrorist involvement, several occult cults, and a wider conspiracy. The campaign includes a complete adventure, hundreds of clues, and appendices covering British culture, daily life, and Esoterrorist activity. It is designed for US operatives investigating the dark occult history of England, from Druids and poets to modern Satanists.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.