Alchemists: The King's Golem

2016 · Fantasy

Alchemists: The King's Golem

Modular expansion that adds four linked modules which can be used individually or combined to vary setup and objectives. Players customize starting laboratory resources, encounter altered action costs and round-specific rewards on the order spaces, publish research via a new venue, and tackle a new deduction challenge focused on animating a clay golem. Modules are presented by complexity: options suitable for beginners up through an advanced logic puzzle for experienced players, letting groups adjust difficulty and introduce new goals and consequences.

Players
2–4 best 4
Playing time
120 min
Age
14+
Complexity
4.6 / 5
8.7 on Ludoyafrom $33.37Expansion for Base-gameDeductionHand ManagementWorker PlacementOpen Drafting

On Ludoya's tables

Full stats in Ludoya
27
Plays logged
37
Players
2h 2m
Average play
91
In collections
2
On wishlists

8.7/10

from 16 Ludoya reviews

  • Benjamín Amorín8.0

    Better than expected. I just have to say that if you have played this one you won't ever play again with only the base game. More difficult but more fun, really well designed, it just pushes the concept a mile further. If you like Alchemist you will love it.

    No plays logged

  • FinnTroll10.0

    should try it

    No plays logged

  • Alex Nometoqueslosmeeples10.0

    Amazing

    Played it 5 times

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

What does a book token actually tell me?

Use it immediately: choose one of the four ingredients shown by the card reader, and it tells you whether that ingredient’s alchemical is solar or lunar. This lets you eliminate alchemicals of the opposite class for that ingredient (p. 2).

If an encyclopedia article groups two ingredients under a sign, does that mean they combine to make that sign?

No. The article says that each listed ingredient has the indicated sign in that aspect; it does not claim that the two ingredients combine to make that sign (p. 4).

What does my unstarred seal on an encyclopedia article protect me from?

It hedges against one ingredient, not one aspect: it claims that every other ingredient in the article is correct. If a successful debunking proves that some other ingredient must also be wrong, your seal is not properly hedged and you lose 5 reputation (pp. 4–5).

Can I try to animate the golem—or send a progress report—before I’ve tested it twice?

No. You must have tested the golem at least twice before attempting to animate it or submitting a progress report; each of your first two tests advances your progress marker (pp. 9–10).

When figuring out which ingredients animate the golem, do I use the signs or the sizes of the aspects it reacts to?

Use the reactions’ sizes to determine the required signs: a reaction to a large aspect means animation requires a positive sign in that color, while a small aspect means it requires a negative sign. Then identify the two ingredients with those signs (p. 11).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.