
2001 · Sourcebook (rules/options to enhance play)
Alchemy & Herbalists
A roleplaying supplement focused on alchemy and herbalism in fantasy campaigns. It covers turning lead into gold, creating magical items, preparing healing remedies, and producing equipment for dungeon expeditions. The material supports expanding character abilities and adding detail to the wider game world.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Alchemy & Herbalists with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
