Algeroth: The Apostle of War – with the Heretic's Handbook

1994 · Scenario / Adventure / Module

Algeroth: The Apostle of War – with the Heretic's Handbook

This campaign module and sourcebook explores the armies, technology, and followers of the Lord of Dark Technology, including vehicles, weapons, creatures, citadels, equipment, Nepharite intrigues, necro-bionics, and bio- and necro-technology. The Heretic’s Handbook provides rules for creating Heretics, developing Temple backgrounds, learning new Gifts, transforming into Necromutants, Centurions, or Nepharites, and acquiring specialized technologies. It also covers founding Temples, creating Relics and Artifacts, and treating Degeneration and Stigmata. The book includes The Black Gate, a ready-to-run action adventure with character statistics and floorplans for the Citadel of Nepharite Warlord Baalzacht.

Players
0
Complexity
1.5 / 5
Sourcebook (rules/options to enhance play)Dice (Primarily d20)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.