Alice is Missing

2020 · Core Rules (min needed to play)

Alice is Missing

Players portray a circle of friends in a small town during the 90-minute aftermath of a classmate’s disappearance. The session is played entirely without spoken dialogue: participants remain in character and communicate only by sending text messages to a group chat and private threads, recreating phone conversations and digital exchanges. Through those messages and a set of prompts and scene beats, players uncover memories, secrets, and new information while managing emotional stakes and interpersonal dynamics. The structure guides pacing and reveals but leaves investigative and role-playing choices in the hands of the group.

Players
0
Complexity
2 / 5
6.7 on Ludoyafrom $21.99Description Based (Narrative more so than Dice)Cards (Specialized)

On Ludoya's tables

Full stats in Ludoya
10
Plays logged
28
Players
2h 44m
Average play
25
In collections
2
On wishlists

6.7/10

from 1 Ludoya review

  • Fun6.0
  • Interaction6.0
  • Replayability6.0
  • Uniqueness8.0
  • Looks8.0
  • Accessibility6.0
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Game facts (players, playing time, age, credits) from BoardGameGeek.