
2011 · Dice
Alien Frontiers: The Mind Control Helmet
Spend 3 Fuel to take control of an opponent’s ship by relocating it from one Orbital Facility to another and then using it as if it were your own. The ship must keep the same value during the move, cannot be moved onto or off the Terraforming Station, and cannot be moved within the same facility it started from. This action functions like a larger-capacity teleporter: it searches across other players’ ships to find a matching value, but shares the same movement restrictions as the smaller teleporter with the additional prohibition against placing a ship onto the Terraforming Station.
- Players
- 2–4 best 4
- Playing time
- 60 min
- Age
- 13+
- Complexity
- 2.3 / 5
Science FictionSpace ExplorationWorker PlacementDice RollingArea Majority / Influence
About the game
- Design
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 2
- Plays logged
- 1
- Players
- 1h 30m
- Average play
- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
