All Bad Things Must Come to an End

2001 · Scenario / Adventure / Module

All Bad Things Must Come to an End

A one-round adventure set in a living city, where a band of noble adventurers must break a family curse before an innocent loses their life. Designed for characters of levels 1–8.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.