Alternate Magic

2022 · Sourcebook (rules/options to enhance play)

Alternate Magic

A modular collection of magic rules for old-school and OSR roleplaying games. It introduces new spellcasting classes, flexible spells, blood magic, random magic, spell points, cantrips, rituals, and alternatives to traditional cleric abilities. Each section can be used independently or combined with other options, allowing campaigns to replace or expand their existing magic systems. The material is designed for Basic-style games and includes conversion guidance for Dark Fantasy Basic.

Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.