
2015 · Alternate Rules (Variant Core Rules)
Alternate Victory Volume One
A collection of optional rules for Victory System campaigns. It gathers Merits, Flaws, and Skills introduced in later supplements, and adds alternative systems for grim and gritty healing, the costs of acquiring special abilities such as magic, psionics, or mechanica, and tactical combat. It also introduces Quantumsong, a narrative form of magic that lets characters alter reality through force of will.
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Alternate Victory Volume One with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
