
2026 · Scenario / Adventure / Module
Amarath
A campaign and setting book for Dragonbane, set on a strange plane of existence where Chaos is slowly consuming reality. The characters explore twisted wastelands inhabited by mutants, demons, flying creatures, and horrors from the void, searching for treasures and ancient secrets while trying to survive. The campaign is structured as an open sandbox, with no fixed sequence of events. Players can explore at their own pace while powerful factions and important figures shape an overarching story with potentially cosmic consequences. The book provides tools for the Game Master to develop the campaign, with information arranged for easy reference during play.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
