
2019 · Campaign Setting (game world)
Amethyst Factions: Fate Compatible
This setting book expands a world where magic, technology, chaos, and order compete for control. It details new races, lands, peoples, factions, enemies, and more than fifty monsters, while exploring the setting across over 150 pages. It adds powered armor, firearms, vehicles, spacecraft, foundation spells, and new magic items. A campaign guide and the adventure The Taking of Proto Jericho provide material for running stories in a world threatened by opposing forces and uncertain survival.
Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
