Amethyst: Foundations

2010 · Campaign Setting (game world)

Amethyst: Foundations

Earth has been divided between the ordered world of science and the chaotic realms of fantasy, where elves, goblins, and dragons roam among the ruins of cities and factories. Players choose a side, create characters using new technology-based classes and paragon paths, and face monsters, machines, and other dangers. The rules add equipment ranging from revolvers to railcannons, powered armor, futuristic vehicles, new races, and creatures across a range of challenge ratings. Technology-focused options can also be incorporated into any 4th Edition game.

Complexity
3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.