Amethyst Part 2

2004 · Campaign Setting (game world)

Amethyst Part 2

This section of a d20 System campaign setting focuses on setting development and introduces new character classes. It supports D&D 3.5e play, with some elements drawn from d20 Modern, and requires the D&D 3.5e Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.