Amethyst Part 3

2004 · Campaign Setting (game world)

Amethyst Part 3

An early campaign-setting volume for a d20 System and D&D 3.5-compatible RPG, incorporating selected elements from d20 Modern. This installment continues the setting’s development and examines technology, or “Techa,” levels. It requires the D&D 3.5 Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.