Anaheim 2100: A Future Shock Guide Book

2024 · Sourcebook (rules/options to enhance play)

Anaheim 2100: A Future Shock Guide Book

A setting guide to Anaheim in 2100, a cyberpunk city of steel, silicon, bioluminescent ruins, data nodes, and cybernetic creatures. It details four sectors—Hyperion Grid, Neon Groves, the Shadow Shores, and the Halo—along with their factions, inhabitants, and conflicts. The material supports roleplaying campaigns focused on forging alliances, facing adversaries, exploring the city, and shaping stories amid illicit cyberware, outlawed AI, and blurred boundaries between human and machine.

Scenario / Adventure / ModuleCampaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.