
2016 · Campaign Setting (game world)
And One For All
A sourcebook for QAGS Second Edition games inspired by The Three Musketeers. It presents a swashbuckling France of weak royalty, political intrigue, divided citizens, and threats from abroad, with setting material for the King’s Musketeers and their allies. The book includes combat rules, game-master guidance, a complete sample adventure titled “How the Musketeers Stole Christmas,” appendices, Combat Cards, and additional play aids.
Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
