Anima Tactics: Ahriman, Lord of Darkness

2009 · Fantasy

Anima Tactics: Ahriman, Lord of Darkness

A powerful dark elemental enters the battle as a summon warrior and mystic. It ignores enemy Shield and Protection states, and can inflict Blind, Seal, and penalties to Attack and Defense. Its ranged Catastrophic Darkness attack can affect nearby units, while Dark Ender strikes targets up to 2 inches away without requiring base contact. The level 50 version also has Intangibility, with both versions providing strong control and area effects within its Control Zone.

Players
2
Playing time
60 min
Age
12+
Complexity
3 / 5
FightingMiniaturesAction PointsDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.