
2012 · Fantasy
Anima Tactics: Theurgia
A technomagical powered armor unit combines advanced weaponry with mystical abilities on the battlefield. It can use a charged blaster, a magic sword, and an intangible space-jump movement, while its Arch ability affects all units in base contact. Once per game, its Overdrive increases its combat attributes and movement speed but inflicts Slow. A selected pilot adds to its level, determines its action recovery, and may provide additional abilities. Multiple suits can be included in a party, provided each pilot is unique.
- Players
- 2
- Playing time
- 90 min
- Age
- 12+
- Complexity
- 3 / 5
FightingMiniaturesAction PointsDice Rolling
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
