
2011 · Fantasy
Anima Tactics: Type 012 Hunter
The Hunters are powerful, beastly, necromantic weapons made by Black Sun. They are a deadly combination of strength, brutality, and supernatural speed. Neutral Black Sun Prowler Undead - Lv. 35+ Att 4 | Dam 5 | Def 9 | Arm 3 | LP: 20 | Res 10 | Mov 12/16 | AP 2/4 Availability: Type-012s aren’t unique and you may include 1 for every 150 levels available to your party. Innate Ability: Damage Resistance Modified Claws and Jaws: Attack made by the Type-012 ignore 1 point of the targets Armor. Dead Eyes: The Type-012 gets +1 to its Seek rolls. Regeneration: The Type-012 recovers 3 Life Points at the beginning of each Recovery Phase. Primary Rabies: Whenever the Type-012 takes Damage, it must make an Uncontrollable check. Berserker: While out of control, the Type-012 gets +1 Attack and +1 Damage. ooo Coil (Ki, Charge) +2 Damage, This attack causes Throw. While the Type-012 is out of control, it will always use this Charge instead of the Basic Charge. Type-012 Modifications A Type-012: Hunter may be given one of the following upgrades, increasing their basic Level by the amount noted: Type-012a Viper Levels: +5 Whenever an attack made by the Type-012a deals damage, its target suffers Poison Lv. 2 Effect 17. Type-012b Deathseeker Levels: +5 The Type-012b gets Open Movement and doesn’t require Line of Sight to declare a Charge against an enemy Unit. Type-012c Regenerating Levels: +5 The Type-012c recover 6 LP instead of 3 at the beginning of each Recovery Phase. Type-013 Advance Hunter Levels: +10 The Type-013 recovers an additional Action Point per turn, and no longer has the Primary Rabies ability. In addition to one of the above options, the Type-012 may also be given the following upgrade, increasing their basic Level by the amount noted: Final Protocol Levels: +5 When the LP of the Type-012 reaches 0 or less, remove it from the game as normal and replace it with a marker the same size as it base. At the beginning of the next Action Phase, before any Character is activated, make an attack (6 ATT 6 DAM) that effects all Units within 3 inches of the marker. Remove the marker after the attack is resolved.
- Players
- 2
- Playing time
- 60 min
- Age
- 12+
- Complexity
- 3 / 5
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Anima Tactics: Type 012 Hunter with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
