Antagonists

2004 · Sourcebook (rules/options to enhance play)

Antagonists

The shadows of the World of Darkness conceal more than vampires and mages. Zombies, monster-hunters, cultists, and stranger creatures emerge as foes, foils, or uneasy forces in a Storytelling game. The book provides systems and information for using these beings in play. Some seek only to survive and feed, while others stalk and kill; they can challenge characters directly or support more devious plots.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.