Any Port In A Storm (Savage Worlds)

2013 · Scenario / Adventure / Module

Any Port In A Storm (Savage Worlds)

Heroes traveling across the Coral Sea by boat or seaplane are pursued by the Japanese commerce raider Hokoko Maru. They seek refuge in Tamakua, a shallow harbor in the Duff Islands where the cruiser cannot follow, and investigate the island’s isolated native village. This Savage Worlds adventure presents a sinister South Pacific scenario involving serpents, cargo cults, and the dangers of the world after Serpentfall.

Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.