Apex (4E)

2013 · Sourcebook (rules/options to enhance play)

Apex (4E)

A rules module for campaigns featuring rare individuals with unnatural or superhuman abilities, designed to support a range of homebrew settings. It adds more than 400 feats for customizing and enhancing powers, along with sacrifice rules that trade penalties for new abilities. The module includes lifepaths for ordinary people and powered characters, eleven ladders for developing superpowers, a superhero class, paragon path, and epic destiny, plus new adversary templates and monsters.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.