
2005 · Sourcebook (rules/options to enhance play)
Aquatic Hazards
This supplement presents sixteen underwater hazards created by the decaying power of eldritch surface magic. The hazards can appear in oceans, rivers, lakes, or forgotten pools within ancient crypts, adding dangers to aquatic adventures. Each entry describes the hazard’s appearance, effects, and origins, with examples including bone dust, coral song, dimensional clouds, and planar darkness.
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