Aramis: The Traveller Adventure

2012 · Scenario / Adventure / Module

Aramis: The Traveller Adventure

A campaign supplement set in the remote Aramis subsector of the Spinward Marches, where growing trade in agricultural products is bringing prosperity to a long-neglected region. Two major shipping lines compete for control of the trade routes, while Vargr across the Imperial border become increasingly involved in local commerce. Traveller characters enter this developing conflict and undertake adventures among the subsector’s worlds. Requires the Traveller Core Rulebook.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.