Arcane Background: Crystals

2025 · Sourcebook (rules/options to enhance play)

Arcane Background: Crystals

A fantasy supplement introduces crystals as a source of supernatural power, formed from the thoughts of beings from the outer planes. Characters known as Jewelers forge a two-way connection between their souls and a crystal’s essence, gaining unique abilities while their personalities are affected by the bond. The Arcane Background uses the No Power Points rule, with themes serving as trappings. It includes 15 crystals across various Ranks, suitable for Crystal Heart or other Savage Worlds fantasy settings.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.