Archetypes: Chemical

2004 · Sourcebook (rules/options to enhance play)

Archetypes: Chemical

The game centers on beings who can alter their physical composition, taking on the properties of different substances or periodic elements. These abilities arise from natural mutations, freak accidents, or genetic manipulation, giving each Chemical a varied background and set of powers.

Players
0
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.