Archetypes: Cyborgs

2004 · Sourcebook (rules/options to enhance play)

Archetypes: Cyborgs

Cyborgs are hybrid beings made of flesh and machinery. Most begin life as ordinary members of their species before undergoing a transformation, often seeking greater physical power. As a result, they are primarily geared toward combat.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

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