Archetypes: Robots

2004 · Sourcebook (rules/options to enhance play)

Archetypes: Robots

Players explore the Robot archetype: an artificial construct created and programmed for a specific purpose. Some Robots develop a form of sentience, allowing them to act beyond the limits of their original programming.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.