
2011 · Fighting
Arctic Scavengers: HQ
This expansion adds unique tribe leader roles, giving each player a distinct ability. Players also establish and upgrade a personal headquarters with new buildings, adding another layer to the struggle for survival. The 54-card set includes three gangs that provide an additional end-game victory condition, along with the Medic and Engineer mercenaries, new Rifle and Toolkit equipment, and extra Pills and Medkits. An official two-player variant is included.
- Players
- 2–5 best 2
- Playing time
- 45 min
- Age
- 12+
- Complexity
- 2.6 / 5
Card GameExpansion for Base-gameOpen DraftingVariable Player PowersHand Management
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
