
2018 · Campaign Setting (game world)
Arecibo
When the power fails in Arecibo, the island falls silent and strange events begin in the darkness. A group of children investigates while the island is blockaded and adults refuse to listen, uncovering connections between the Arecibo message, distant worlds, and the caverns beneath Puerto Rico. This Fate World of Adventure supplement requires Fate Core and includes guidance for creating young characters, setting information and locations, rules for transformation into eldritch beings, alternate dimensions and their inhabitants, and a complete starter adventure, The Wow Child.
Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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