Arena of Death

1980 · Scenario / Adventure / Module

Arena of Death

A fantasy gladiatorial combat game in which players create characters, equip them, and send them into an arena against rival warriors or monsters. Combat covers movement, martial actions, grievous injuries, and appeals for mercy from the crowd. Individual battles can be played as stand-alone encounters or linked into a campaign, using a tactical display and counters adapted from DragonQuest.

Alternate Rules (Variant Core Rules)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Hex-based (uses hex terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.