
2010 · Sourcebook (rules/options to enhance play)
Armor and Shields: A Basic Fantasy RPG Supplement
This supplement expands the armor and shield options available for use with the Basic Fantasy Role-Playing Game rules. It provides tables covering additional protective equipment, with availability determined by the Game Master. Rules also cover the time required to put on or remove armor, modified by Dexterity, while material differences in weight, cost, and protection remain at the Game Master's discretion.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Random Attribute Generation (during Character Creation)
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