
1990 · Sourcebook (rules/options to enhance play)
Armored Reserves
A vehicle compendium for Armored Assault and Space Master roleplaying campaigns, presenting military hardware that adventurers may encounter, operate, or acquire. It includes guidelines and optional rules, 30 armored vehicles ranging from armored fighting vehicles and mobile installations to large carrier vessels, four powered armor suits, and six aerocraft. The book also provides setup and background for 10 scenarios centered on a House Colos invasion of a House Ptolemus planet, along with 180 counters for play.
Scenario / Adventure / ModulePoint Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
