Armorica

2010 · Card Game

Armorica

The Romans aren't going home, so you might as well get wealthy off them! In conquered Armorica, players develop their personal provinces to attract wealthy Roman patricians and increase their prestige. Each turn, they draft cards from face-up displays and add them to their tableaus, anticipating which cards opponents are likely to choose. Tableau icons expand card-selection options, increase tableau capacity, and provide different sources of victory points.

Players
2–4 best 3
Playing time
30 min
Age
12+
Complexity
2.2 / 5
AncientOpen DraftingPattern Building

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Game facts (players, playing time, age, credits) from BoardGameGeek.