Armourers' Companion

1999 · Sourcebook (rules/options to enhance play)

Armourers' Companion

This supplement introduces the Armourer Magus vocation to Chivalry and Sorcery campaigns. It presents forge magic, spells, and rules for creating magical weapons and armour, including thrice-forged swords tested to hold powerful enchantments. It also provides guidance for constructing mundane weapons and armour, allowing characters to commission and equip themselves with arms suited to dangerous adventures.

Complexity
4 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Percentile)

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