Arms Companion

1993 · Sourcebook (rules/options to enhance play)

Arms Companion

This supplement expands the combat rules from Arms Law & Claw Law for Rolemaster. It adds additional weapons and critical charts, along with new weapon skills and optional rules.

Players
0
Complexity
4 / 5
Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.