Arms Law: L'Arte della Guerra

2005 · Sourcebook (rules/options to enhance play)

Arms Law: L'Arte della Guerra

A fantasy role-playing combat supplement presenting a complete, realistic fighting system adaptable to major fantasy RPGs. It includes detailed descriptions of 50 weapons, critical hit and fumble tables, special attack tables, three new occupations, new skills, and fighting styles. Historical research examines the use of weapons, while a dedicated section explains how to convert the combat system for other fantasy role-playing games.

Players
0
Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.