Atmosfear: The Soul Rangers

1996 · Expansion for Base-game

Atmosfear: The Soul Rangers

Replaces the Gatekeeper with the demented dentist Dr Mastiff, who hosts a 60-minute game from his sewer surgery. Players join the Soul Rangers, using Grunts, Fate Cards, and Ranger Weapon Cards to duel and pursue victory while the former Keystones become shackles. Requires a copy of Atmosfear: The Harbingers to play.

Players
3–6 best 6
Playing time
60 min
Age
10+
Complexity
1.5 / 5
Roll / Spin and MoveVariable Player PowersModular Board

Game facts (players, playing time, age, credits) from BoardGameGeek.